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ZmiennaWartość
Czy edycja oznaczona jest jako drobna (ta funkcja została wyłączona z użycia) (minor_edit)
false
Liczba edycji użytkownika (user_editcount)
''
Nazwa konta użytkownika (user_name)
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Grupy (w tym ukryte), do których należy użytkownik (user_groups)
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Identyfikator strony (page_id)
0
Przestrzeń nazw strony (page_namespace)
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Tytuł strony (bez przestrzeni nazw) (page_title)
'Rsps List'
Pełny tytuł strony (page_prefixedtitle)
'Rsps List'
Akcja (action)
'edit'
Opis zmian (summary)
''
Stary model zawartości (old_content_model)
''
Nowy model zawartości (new_content_model)
'wikitext'
Stary wikikod strony, przed modyfikacją (old_wikitext)
''
Nowa treść strony, po modyfikacji (new_wikitext)
'At level 15, you might get 30K XP/H, however when you reach above level 60, your XP per hour shall be 60K-70K and even larger if you're mining in the Mining Guild. When you are doing this on the three-rock area in the Mining guild, it will present you with +7 Mining boost, which is able to speed up your XP rates. I already have entrusted the 8b with him and have had the cape for a couple of year now. That could also be a chance in your case, however I am highly skeptical. Woox , is a well known SwedishRuneScape player , most notably for his world-leading player-versus-monster movies on YouTube.<br><br>It is rarely value it to get in an additional hit if it means risking a Zuk hit. As the shield animation isn't 100 percent reflective of its true place, opt to remain in the center or barely in entrance of it somewhat than behind it. One of the best challenges of defeating Jad for first-timers is overcoming nervousness, which might trigger shaky hands which in turn could cause you to misclick the prayers. As a general tip, keep in mind that you can take a pause between waves by pressing the logout button [https://probemas.com/osrs-minigame-services guide to RuneScape quest] prepare yourself. You may practice Jad in a barely less tense state of affairs in the Fight Caves, as the mechanics are basically the identical.<br>Teams should work together in different roles by way of 10 waves of Penance earlier than facing the Penance Queen in the final wave. The Mage Training Arena awards a number of the greatest magical armor and weaponry in the sport, that if you do not need you can also sell for up to 4 million. The TzHaar Fight Caves and Inferno are situated in the heart of the Karamja volcano. Both are solo minigames in which you have to survive waves of monsters in order to attain the bosses on the end.<br>The Infernal Monsters spawn in 9 areas in the arena, in such a way that you could keep secure behind one of many pillars no matter the wave you're on . Fifth, at 240 HP four Jal-Mejjak’s will spawn to rapidly heal TzKal-Zuk, and TzKal-Zuk itself will enrage, attacking at a sooner pace. Healers will shoot AoE fireballs on the player if attacked and Mage and Ranged monsters will maintain spawning. Fourth, when you reduce TzKal-Zuk’s HP to 480 it'll call forth Jads to attack the shield.<br>When they are attacked, they cease healing and assault the player with area-of-effect blasts. Turn on the corresponding protection prayer of the monster farthest to you and step two tiles west, then in the subsequent tick switch to the opposite safety prayer, as they have become off-ticked. If there is a blob, try to additionally alternate the safety prayers, but when there's a bat then it's too far to assault you.<br>Prestige apart, this cape's quite outstanding stats are nothing to be ignored. Its melee bonuses are more than noteworthy, a +4 throughout the board for stab, slash, and crush harm. While that's not the highest in anyone category, it has a powerful enough general bonus to rival other top tier contenders for the title of one of the best offensive cape. What the infernal cape cannot be rivaled in, however, is its protection stats. With a +12 across every class of defense, it is the perfect cape in the sport.'
Diff wszystkich zmian dokonanych podczas edycji (edit_diff)
'@@ -1,0 +1,1 @@ +At level 15, you might get 30K XP/H, however when you reach above level 60, your XP per hour shall be 60K-70K and even larger if you're mining in the Mining Guild. When you are doing this on the three-rock area in the Mining guild, it will present you with +7 Mining boost, which is able to speed up your XP rates. I already have entrusted the 8b with him and have had the cape for a couple of year now. That could also be a chance in your case, however I am highly skeptical. Woox , is a well known SwedishRuneScape player , most notably for his world-leading player-versus-monster movies on YouTube.<br><br>It is rarely value it to get in an additional hit if it means risking a Zuk hit. As the shield animation isn't 100 percent reflective of its true place, opt to remain in the center or barely in entrance of it somewhat than behind it. One of the best challenges of defeating Jad for first-timers is overcoming nervousness, which might trigger shaky hands which in turn could cause you to misclick the prayers. As a general tip, keep in mind that you can take a pause between waves by pressing the logout button [https://probemas.com/osrs-minigame-services guide to RuneScape quest] prepare yourself. You may practice Jad in a barely less tense state of affairs in the Fight Caves, as the mechanics are basically the identical.<br>Teams should work together in different roles by way of 10 waves of Penance earlier than facing the Penance Queen in the final wave. The Mage Training Arena awards a number of the greatest magical armor and weaponry in the sport, that if you do not need you can also sell for up to 4 million. The TzHaar Fight Caves and Inferno are situated in the heart of the Karamja volcano. Both are solo minigames in which you have to survive waves of monsters in order to attain the bosses on the end.<br>The Infernal Monsters spawn in 9 areas in the arena, in such a way that you could keep secure behind one of many pillars no matter the wave you're on . Fifth, at 240 HP four Jal-Mejjak’s will spawn to rapidly heal TzKal-Zuk, and TzKal-Zuk itself will enrage, attacking at a sooner pace. Healers will shoot AoE fireballs on the player if attacked and Mage and Ranged monsters will maintain spawning. Fourth, when you reduce TzKal-Zuk’s HP to 480 it'll call forth Jads to attack the shield.<br>When they are attacked, they cease healing and assault the player with area-of-effect blasts. Turn on the corresponding protection prayer of the monster farthest to you and step two tiles west, then in the subsequent tick switch to the opposite safety prayer, as they have become off-ticked. If there is a blob, try to additionally alternate the safety prayers, but when there's a bat then it's too far to assault you.<br>Prestige apart, this cape's quite outstanding stats are nothing to be ignored. Its melee bonuses are more than noteworthy, a +4 throughout the board for stab, slash, and crush harm. While that's not the highest in anyone category, it has a powerful enough general bonus to rival other top tier contenders for the title of one of the best offensive cape. What the infernal cape cannot be rivaled in, however, is its protection stats. With a +12 across every class of defense, it is the perfect cape in the sport. '
Nowy rozmiar strony (new_size)
3261
Stary rozmiar strony (old_size)
0
Linie dodane podczas edycji (added_lines)
[ 0 => 'At level 15, you might get 30K XP/H, however when you reach above level 60, your XP per hour shall be 60K-70K and even larger if you're mining in the Mining Guild. When you are doing this on the three-rock area in the Mining guild, it will present you with +7 Mining boost, which is able to speed up your XP rates. I already have entrusted the 8b with him and have had the cape for a couple of year now. That could also be a chance in your case, however I am highly skeptical. Woox , is a well known SwedishRuneScape player , most notably for his world-leading player-versus-monster movies on YouTube.<br><br>It is rarely value it to get in an additional hit if it means risking a Zuk hit. As the shield animation isn't 100 percent reflective of its true place, opt to remain in the center or barely in entrance of it somewhat than behind it. One of the best challenges of defeating Jad for first-timers is overcoming nervousness, which might trigger shaky hands which in turn could cause you to misclick the prayers. As a general tip, keep in mind that you can take a pause between waves by pressing the logout button [https://probemas.com/osrs-minigame-services guide to RuneScape quest] prepare yourself. You may practice Jad in a barely less tense state of affairs in the Fight Caves, as the mechanics are basically the identical.<br>Teams should work together in different roles by way of 10 waves of Penance earlier than facing the Penance Queen in the final wave. The Mage Training Arena awards a number of the greatest magical armor and weaponry in the sport, that if you do not need you can also sell for up to 4 million. The TzHaar Fight Caves and Inferno are situated in the heart of the Karamja volcano. Both are solo minigames in which you have to survive waves of monsters in order to attain the bosses on the end.<br>The Infernal Monsters spawn in 9 areas in the arena, in such a way that you could keep secure behind one of many pillars no matter the wave you're on . Fifth, at 240 HP four Jal-Mejjak’s will spawn to rapidly heal TzKal-Zuk, and TzKal-Zuk itself will enrage, attacking at a sooner pace. Healers will shoot AoE fireballs on the player if attacked and Mage and Ranged monsters will maintain spawning. Fourth, when you reduce TzKal-Zuk’s HP to 480 it'll call forth Jads to attack the shield.<br>When they are attacked, they cease healing and assault the player with area-of-effect blasts. Turn on the corresponding protection prayer of the monster farthest to you and step two tiles west, then in the subsequent tick switch to the opposite safety prayer, as they have become off-ticked. If there is a blob, try to additionally alternate the safety prayers, but when there's a bat then it's too far to assault you.<br>Prestige apart, this cape's quite outstanding stats are nothing to be ignored. Its melee bonuses are more than noteworthy, a +4 throughout the board for stab, slash, and crush harm. While that's not the highest in anyone category, it has a powerful enough general bonus to rival other top tier contenders for the title of one of the best offensive cape. What the infernal cape cannot be rivaled in, however, is its protection stats. With a +12 across every class of defense, it is the perfect cape in the sport.' ]
Linie usunięte podczas edycji (removed_lines)
[]
Unixowy znacznik czasu „timestamp” dla zmiany (timestamp)
1624528118